split retain
Split at a frame then keep one side. retain left = Split right (keep left / discard after playhead). retain right = Split left (keep right / discard before playhead). Q is Split left, W is Split right.
split retain
Tool name: split_retain
Required scope: editor:write
Split at a frame then keep one side. retain left = Split right (keep left / discard after playhead). retain right = Split left (keep right / discard before playhead). Q is Split left, W is Split right.
Parameters
| Name | Type | Required | Description |
|---|---|---|---|
projectId | string | required | Editor project id. |
clipId | string | required | |
atFrame | number | required | |
retain | enum (left, right, both) | required | |
ripple | boolean | optional |
freeze frame
Place a 3s IMAGE overlay on a new layer above the source clip at atFrame. Requires assetId of an IMAGE in the Editor library (use the Freeze button to capture, or pass a still). Not speed 0.
toggle marker
Toggle a Marker pin at frame (defaults to playhead). Same frame removes it. Click a pin to seek; Alt-click or double-click a pin to remove. Not Premiere I/O.